THE FUTURE OF YEAR 0 TACTICS

2014 has been a brilliant year for us at Legendary Games. With my employment only kicking off at the start of October, I’ve already seen and witnessed a lot of progression within the company and heard all about the future of Legendary and what will happen to Tactics in the new year.

Tactics went into develop in the early months of this year, and with us already having access to all the assets we needed, units, scenery and sprites it was relatively straight forward to assemble the roots of the game, so I’ve been told. But as time turned a series of unfortunate events unfolded. If any of you have programming experience you’ll know that a slight change can have a domino affect on the rest of the code, and this was an ongoing issue.

With the games official release being only last week for Kindle platform, Adam, our lead tactics programmer was under a lot of pressure to get all the bugs we’ve had submitted from you guys ironed out. The game is now in a state where we are all happy with, people are actively using it, but there’s still a lot more to come in the new year. But what can you be expecting from us? Well, It would be my pleasure to give you a quick run down of what to expect in the early months of next year.

Camera changes

The cinematic camera in game has been a problem since day one. We’ve always loved and welcomed the idea of having a cinematic camera mode for the actions in game. These occur when you capture a harvester, go to a new base, log in, and engage in combat. Finding the right balance of camera pan, angle and speed of animations is very challenging. We’ve already made a lot of progress in this direction and its looking really promising and exciting. We should hopefully see the final content release relatively soon, which should make the camera a lot more easier to understand, especially when in combat.

Phone registering and refinement

With us stating Tactics is available on almost every mobile web browser, its very important for us to keep our word, and that’s what we intend to do. We know Tactics has the capability to run in browser on your tablet or phone, however we are seeing a few problems at the moment which is something our programmers are targeting in the new year. Currently the log in fields to Tactics on a mobile browser are very buggy, and it can sometimes take several minutes just to enter your details. Additionally, rendering in game is very faulty, some of the assets are invisible but are actually present. This issue is being targeted as well as a few other minor mobile problems in the new year.

Domination and player matching

Player matching… oh player matching. The joy. I’ve heard a relentless amounts of issues, complaints and problems with the playing matching and fairness system we have in place at the moment. We have changed the way our raid feature work and players get matched together several times… in an endless cycle. This ongoing issue will be fixed… or it least temporarily until the next problem pops up within the new year.

Friends Feature

Friends on Year 0 was a big feature, and we’re excited about implemented a feature like this into Tactics. We want you to have the ability to get allies and have a familiar face to help you out. If this were to go forward, we have a vision of all sorts of updates surrounding this content like invites, messages and aiding each other.

So, its been a very exciting for us all at Legendary Games, and Tactics has been a brilliant project which will still be ongoing within the next year. We are also looking into new game projects and we have a few in mind which we’re very excited about. That’s all for now, see you on the battlefield.

https://tactics.legendary-games.com/

Leave a comment