Today I received a number of applications for work experience. As of every other application, I take time to hand type a reply to each and every one of these applicants. Personally, replying to these work experience applications are one of my favorite things to do. While it becomes repetitive, it remains undoubtedly rewarding as seeing young, enthusiastic individuals which I once was seeking work experiencing looking into our company trying to hunt down a placement in this ever growing high demanding industry. With that being said, formatting is key. It’s like any formal documentation, it needs to look, sound and be appropriate. Younger people (I’m talking about the majority of applicants who are ages 14-16) unexpectedly have no experience in writing a formal document, apart from probably a job application, which is enough grounds to grow on. However you do have a parent or supervisor, so use them. Your sentences in your mind may make sense, but I can assure you on on every application I receive there is always one sentence that makes me feel like this:
With that being said, use your adult, or it least think like an adult and have a proof read yourself. They’ll know what sounds correct and what sounds just plain ‘ol fishy. However on the whole I’m generally impressed with the standard of writing and sentences I receive from these keen young students.
So, now lets talk specifically to Legendary Games, or perhaps even games companies generally. The games industry is a very unique one, and lets face it, to get work experience in a company is going to be tough work. I never got work experience with a games company, but I’m 100% sure if you got a placement for a week while you’re 14, its going to help you pursue a career later on in life, so all the procedures I’m going to run through with you are strongly advised taking some time to go through. Remember I’m going to be talking specifically about Legendary Games, so its up to you to interpret this and apply it to other companies within your regions.
BECOME FAMILIAR WITH OUR GAMES
This is probably this most important thing you need to remember. We’re a games company, we make games. We don’t want to take anyone on board who hasn’t taken 30 mins to play through our games. You may be the loveliest person in the world, but if you turn up on Monday morning at 10pm and we say ‘How did you find Year 0?’ and you reply with a elongated, ‘duuuuuhhhhhhh…’ You’re not going to make the best of impressions and we’re probably going to regret taking you on within the first 2 minutes. So, take the time to play our games. I receive applications from people who say ‘They are interested in the industry’ and ‘They’re willing to work as hard as they possibly can’… that’s all well being said, but I find myself constantly telling people ‘Play all our games and tell us what you think on our games forums before applying again.’ I’m still waiting for the day someone says on their application ‘I’ve played your games, and I’m very interested in what your company has to offer’ Instead of me having to tell them to go to our portal. Lets face it, if you were truly committed to becoming a games designer and wanted your foot in the door, you would have played our games before applying, and in your application you would state you have visited our web page. So, to highlight this rant like paragraph, just play our games before applying. It’s going to make you look like the ideal candidate we want. And we would love that.
BECOME AN ACTIVE MEMBER OF OUR COMMUNITY
We have a forum. Our forum supports all of our games and we have ongoing debates, discussions and bug reports on there. The forum is the central hub of community and its the place where you can all meet and talk. The forum is imperatively important to us as we learn so much from your convocations and your voice. If you’re applying for a placement with us and we look up your email on our forum database and see you are registered, and have had a few posts its going to make you stand out so much. You’ll blow all the other candidates out the way. This type of person is our ideal candidate and if anyone like this came along, I’d personally line up a whole selection of Legendary goodies for them just because they’ve done so well and earned they’re position within the company for a week. Just another thing to consider. (do it)
DEVELOP YOUR CV AND MAKE IT SHINY
There’s nothing like getting on my laptop on a Monday morning and reviewing 5 fantastic, juicy CV’s from university students often making me jealous. That’s off the point, As I’ll be the one reviewing your application, its worth noting I love a CV and so does every other recruiter or employer. So even if you’re 14, and you haven’t gone through CV development yet in P.S.H.E its worth asking your parents or an adult the basis of making one. If you’re 14 and reading this without a CV, take a look online of how to make a CV. I know, your CV will have no experience and near to no grades but still, having a CV even if it lacks in content is still beneficially to yourself and me in many ways. One way to approach it is almost as if it were a personal statement, Use your writing skills to make yourself sound as awesome as you truly believe. Use big words and fancy statements. I want to know why you’re interested in becoming a games developer and why you’re better than everyone else. Don’t be scared to make yourself sound amazing, its something you have to deal with in life. Wait until you have your first job interview, you’ll be in for a fright. The reasons I want a CV aren’t of any interest to you, but its good for me to keep an easy, accessible record to every candidate who’s applied for a job, and the more colorful you make yours look, the more its going to increase your chances.
BUILD YOURSELF A PORTFOLIO
You’re probably young, and don’t have too much experience in artwork, game design or optimistically 3D Modeling, but if you do, show it off. Put together an online portfolio using wordpress, facebook or even a PDF showcasing some screenshots. A portfolios really going to help you stand out. If you’ve created a small little game created in scratch or Ren’py then send me a file. If you can show me you’ve created a game and have some knowledge of how a game is put together It’s going to impress me… a lot. I’m aware its not going to be as stunning as some of these university students I come across, and I expect that from a 14 year old secondary student, but if you’re really this games fanatic you describe yourself as then prove it, when I was younger, Before I even learnt how to use FrontPage properly I was teaching myself the likes of scratch and created around 5 games within a matter of months.
So there you go, just a little guidance for increasing your chances of getting a work experience placement with us. If you’ve made it this far then well done, as a matter of fact, you’re one of those people I’ve been talking about, showing motivation to read a big boring document on getting a job with us, so to prove how grateful I am, if you send me an application with the following code givemedatworkexperience it may just help you in the long run.